Grid Features
Experience a modern OpenSimulator grid built for creators. We offer robust tools, seamless Hypergrid connectivity, and a thriving economy.
Platform Overview
| Supported Viewers | Firestorm, Cool VL Viewer |
|---|---|
| Main Simulator | OpenSimulator |
| Main Version | 0.9.3.1 (Build 821) |
| Beta (NGC) Simulator | OpenSim NGC (Tranquillity) |
| Beta (NGC) Version | 0.9.3.9441 |
Powered By
Infrastructure
Windows
Host OS
VirtualBox
VM Layer
Linux
Guest OS
Grid Backend
.NET / Mono
Runtime
MariaDB
Database
Robust
Grid Services
OpenSimulator
Core Platform
Web Portal
Nginx
Reverse Proxy
Apache
Web Server
PHP
Web App
Public Access
DDNS
Dynu + No-IP
Let’s Encrypt
Certify The Web
Technical Capabilities
World
| Hypergrid | Yes |
| VarRegions | Yes |
| Search | Yes |
| Mesh Support | Yes |
| NPCs | Yes |
| Offline IMs | Yes |
Voice
| Provider | Available |
| Vivox active while we evaluate WebRTC voice. | |
Scripts & Physics
| Script Engine | YEngine |
| Physics Engine | Bullet, ubODE |
| LSL / OSSL | Supported |
Beta (NGC) Lane
| Display Names | Yes |
|---|---|
| Trusted Hypergrid | Yes |
| Experiences | Yes |
Note
The beta grid is our testing ground for the latest OpenSimulator features. Functionality and performance may vary as we apply updates.
Region Configuration Types
VarRegions (Large Regions)
- Layout: One region with a larger footprint than a standard 256×256 (e.g. 512×512 or 1024×1024) with no internal border crossings.
- Max prims: Typically configured to scale with area (e.g. ~4× prim allowance for 512×512 when using the same prim density as a standard region).
- Use case: Sailing, aviation, road networks, or large landscapes.
- Experience: No sim crossing stutter — avatars and vehicles move smoothly.
Full Regions
- Performance: Highest capacity tier (avatar limit is configurable per region/grid policy).
- Max prims: Configurable; many grids set full regions around 15,000–20,000+ prims depending on hardware and policy.
- Use case: Events, clubs, large communities, roleplay hubs.
Homestead Regions
- Performance: Lower-capacity tier than Full (avatar limit is configurable; typically intended for light traffic).
- Max prims: Configurable; commonly ~5,000 prims on grids that mirror SL-style tiering.
- Use case: Quiet residential areas, scenic or park-style regions.
Openspace Regions
- Performance: Lowest-capacity tier (avatar limit is configurable; tuned for low traffic).
- Max prims: Configurable; commonly ~750 prims on grids that mirror SL-style tiering.
- Use case: Oceans, forests, sky buffer areas.
Economy & Currency
Paid Currency (Gloebit)
- Provider: Gloebit (Web-based Wallet)
- Exchange Rate: ≈ 200 Gloebit = 1 USD
- Usage: Buy/Sell Land, Items, and Services across the grid.
Free Currency (MoneyServer)
- Provider: In-World MoneyServer
- Wallet Cap: 20,000
- Usage: Roleplay, rewards, and in-game mechanics.
Membership Perks
Included Free
- Free groups
- Free classifieds advertising
- Free mesh uploads
- Free texture uploads
- Free events listings
- Free apartments & homes with land (350 prims)
- Free land lots (435 prims)
- Free shops for creators (250 prims)
Community Extras
- No region setup fees
- Region referral program
- Partnerships
- Hypergrid traveling
- Offline messaging
- Offline IM
- Offline group notices
- Members area
- Weekly OAR/Database backups
- NPCs enabled
- Mesh enabled
- Second Inventory (Stored Inventory) enabled
- Monthly grid meetings
- Forums area
- Mentors program
- Support ticket system (Members area)
Ready to explore?
Join our community today and start building your world.